Under ARB_framebuffer_object, it is not necessary to create a second GL context when rendering to a texture image whose format differs from that of the window. Finally, unlike the pbuffers of ARB_render_texture, a single framebuffer object can facilitate rendering to . View specification for GL_ARB_framebuffer_object. Supported by users: Vendor Renderer Users OS Driver versions ATI Technologies Inc. AMD Radeon Barts PRO Prototype OpenGL Engine: 1 OS X all drivers ATI Technologies Inc. AMD Radeon Barts XT Prototype OpenGL Engine: 1 OS X. · It appears that GL_ARB_TEXTURE_BUFFER_OBJECT is missing from the Windows OpenGL driver. This is part of OpenGL and driver advertises but does not seem compliant. Please read the issue report linked above for more information.
Installing the ROON software results in a message: "GL_ARB_framebuffer_object OpenGL extension is required. Your OpenGL drivers need an update or video card is not supported.quot; I am using an Acer Aspire T. View specification for GL_ARB_framebuffer_object. Supported by users: AMD Radeon HD Pitcairn PRO Prototype OpenGL Engine: 1 OS X all drivers ATI. Your video card's OpenGL does not support the extension GL_ARB_framebuffer_object. I'm trying to run this game on a Lenovo Y with SLI GTm, and Intel HD Graphics (Nvidia Optimus). I tried using the OpenGL extension viewer, which shows I have OpenGL
This is Intel's landing page to search download install GPU Drivers GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4. Intel® Gen12 Mobile Graphice Controller. GL_ALIASED_LINE_WIDTH_MAX. GL_ALIASED_LINE_WIDTH_MIN GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB. Note that drivers may not actually have the restrictions listed regarding FBOs are collections of surfaces in GL or GL_ARB_framebuffer_object.
0コメント